Author: Charles Heger

Charles is a lover of all things games, including; video games new and retro, tabletop RPGs like Dungeons and Dragons, trading card games, miniature war/skirmish games, board games, LARPs, zines, mega-games, and more.

From the common, everyday gamer’s perspective, Nintendo as a brand was always the underdog standing stubborn against market needs, persistent as the distant child, always peeking out of the shadows, and trying to come hit the mainstream like a freight train. Nintendo was always trying too hard to sell to an older audience, along with a refusal to adapt to what everyone aside from their most die-hard fans wanted. hey finally did get it right with Switch. So, what went wrong? For Nintendo, coming off of the supposed golden age of the 64 was not going to be easy. The…

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The Sims 4 is what happens when you take a bunch of forward-thinking developers and ask them to make a game about freedom of expression. Even before it was released in 2014, the teaser EA put out a year prior made the sort of headlines most games do not during release. As you can gauge, the hype was unreal and Maxis more than delivered on their promise. In essence, every Sims successor would do donuts around its predecessor with regards to storylines, gameplay, setting, and expansions, and Sims 4 cranked it up to 11 with the massive expansions, and eleven…

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