Valve’s recent update for the Steam Deck, which enables local network game transfers, is a highly-anticipated upgrade for many gamers.
This new feature will make it easier for players to move games from Windows to SteamOS, eliminating the need to rely on third-party applications or enable SSH server functionality.
The new Local Network Game Transfer feature
With the new Local Network Game Transfer feature, users can share game files with all devices connected to a single network, making it possible to avoid spending extra ISP bandwidth.
This is especially beneficial for gamers with limited or slow internet, as well as those who need to follow small monthly transfer limits. The feature will improve the overall user experience and ease the challenges associated with transferring files to the Steam Deck.
In addition to the local network game transfers upgrade, Valve has implemented numerous other quality-of-life improvements on the Steam Deck, making it a preferred device for many gamers.
For example, the handheld offers arbitrary refresh rate settings and granular TDP tweaks, among other features.
However, the upcoming SteamOS 3.5 release is will bring even more exciting improvements to the device. The intelligent SMT toggle will allow the Steam Deck to switch between two modes of operation, depending on the workload. This feature will make several community-derived emulation optimizations unnecessary, saving time and effort for many users.
Overall, Valve’s continued focus on improving the Steam Deck’s functionality and user experience is likely to drive even more gamers to choose the device over other gaming consoles or handheld devices. It’s noteworthy that their competition, Switch, might get Game Pass for their own, hence, the initiative of Deck.
With the latest upgrades and future improvements — especially their integration of the native ray tracing feature — the Steam Deck is quickly becoming a top choice for many gaming enthusiasts.