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Mass Effect 2 Dev Diary

Posted on 13 July 2009 by Steve Milward
PSN: Mildrop
Xbox Live Gamer Tag: Mildrop

Since the trailer of Mass Effect 2 was released at E3 fans of the series just can’t get enough of what Bioware has planned for Commander Shepherds next outing and it could actually be his last. In this developer diary Project Manager Casey Hudson explains some of the new features that Bioware have been working on that gives an even deeper sense of realism and depth to the story in Mass Effect 2. We know from our last posting that Shepherd is sent on a suicide mission and its the decisions that you make in the game that actually decide if Shepherd lives or dies. So in this developer diary we take a look at the mission, combat, exploration and also the consequences of your actions.

Take a look…




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